![]() This allows you to use multiple custom tilesets, or add your custom tileset as well as the default Mapbox Streets tileset. You can create a composite data source for your layer by adding multiple comma-separated tileset IDs in the Map Ids field. Custom: Use this setting for bringing your custom tileset into Unity.This tileset will be the most appropriate choice for common use cases. Mapbox Streets: This is the Mapbox-Streets-v7 tileset.Buildings With Building Ids: This tileset combines Mapbox-Streets-v7 vector data with our experimental 3D buildings data, which assigns unique IDs to building features to avoid visual artifacts for buildings at tile borders.The Map Layers section of the AbstractMap script is where you can control how vector features are rendered on your map.ĭata Source: This setting is where you can specify the tileset to use for your map layer.
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